Ascended to a Higher Plane of Existence: The awakening to godirhood is consistently described as "ascension".The Archmage: All Godir are powerful spell casters but this is more pronounced with the Wizard Kings who, being ancient wizards with centuries to refine their powers, have +10% mana income in all of their cities, allowing them to fund more spells and summons, gain +5 max spellcasting points on both the world map and during combat every time they level up, which the first level also counts towards, and can use "overchannel" once per battle (twice if they have the weaver skill that resets cooldowns) to cast a second time in a turn of combat. Godir are split between Ascended Champions of a people native to whatever world is being fought over, the ancient Wizard Kings who have long practiced domination and sorcery, and the similarly-ancient elder dragons who have ascended to become Dragon Lords. They seek to dominate, conquer and control the worlds of the Astral Sea either to ensure the safety and protection of their people or to expand their power and influence. The Godir are the immortal aspirants to godhood and the player's in-game avatars.
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